2/14/2011

Dark, scary and hard - Nebula

Magnetic name behind which hides a pretty simple task. That's how I began my acquaintance with the game Dark Nebula. When I saw it on the App Store for the first time, I thought - again about zombies or fantastic horror with blood and monsters. But the game icon  confused me. That's why this application has been uploaded to my ipod.

nebula_main instruction 

From the first minutes of the game, my intrigue greatly diminished, there was no monsters, no zombies, no blood. Little  ball  tested for strength, resourcefulness and ingenuity by all kinds of posible obstacles. (of course not a ball but guy who rules it). Already from the first level, I decided to help the ball at all costs to reach the finish line.

zigzag prepiatstvie 

We manage the ball by changing of  iPods position, in this way accelerometer is working. Gravity affects on the ball and you start to twirl your toy up and down, left right, then accelerating it , then trying to turn, then stopping - an incredible sense of presence is achieved by this. Was even more fun for those who  looked at what I have doing  with ipod  in first few minutes (that reminded me an attempt to keep hot pancake in hands ).

laser becareful 
Passing on more levels, I begin to learn the whole meaning of the word Dark in game title.Red, green and blue lasers were not an obstacle at all, but when the game bared its sharp  teeth at the second level, and I  had to maneuver at high speed had (watch out for exclamation marks in game), I realized that there will be no more easy levels. Lucky that the ball have three lives, and one or more can be found by picking up the glowing cylinders which  contains experience points. So called light energy in a dark world of Nebula (imagination has not been canceled).
zigzag_true propast_i_zizn 
Narrow passages from which it is easy to fall into the abyss, high jump into the unknown (not always know where would it lands again on a hard surface), and  most of  furious thing - mill with teeth, between which we ought to manage to slip through (and  again narrow zigzags over a precipice). Often lacked lives.. But finaly I did it! After this game I feel like a hero, and waiting for new adventures with desire and with caution. In addition to experience and stars game gives a good lesson to our sense of balance and equilibrium.
bronzestar prodolzenie 
 

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